Quick news from the Neverwinter front
NWN2 now has a beholder, and an extremely professional-looking one at that! It’s the work of Jonny Ree (that’s what he goes by in forums). He seems to be pretty committed to NWN2, so he’s one to keep your eyes on, if you’re into the NWN2 thang.
Right out of the monster manual, it looks like. It makes me wish I had cause at the moment to pick up Zbrush and, well, put it to use. I imagine that it’s a lot of fun to sculpt out these gross, lumpy characters.
Anyway, it’s really great to see another completely custom creature for NWN2. Along with WhoKilledKubrick’s Kuo-toa model, my golem was one of the first and, as far as I know, only custom creatures to be released for NWN2, and I was despairing a bit that NWN2′s custom content scene was stagnating pretty badly.
Unrelated, but sad, Games for Windows magazine is shutting down. Here’s Editor-in-Chief Jeff Green’s eulogy over on 1up. A twenty seven year history — older than me. All four editors are staying on, and will be concentrating on online content for 1up.com, though the magazine’s two-person art team unfortunately lost their jobs. The podcast won’t be going anywhere either, thankfully.
Filed under Games | Comments (2)2 Responses to “Quick news from the Neverwinter front”
Leave a Reply


Thank you for the mention in your blog. I wanted to see some more work from you, as you were a true pioneer in Custom content. What are you up to at the moment?
Heh, I don’t know that I’d call myself a ‘true pioneer’, but thank you; I appreciate it! Right now, I’ve been spending my free time tinkering around with the Half life 2 Source engine, actually. I may try my hand at a Team Fortress 2 map, but I’ll have to see how that pans out.